0.2.8







π οΈ Devlog β Bloomstreat v0.2.8 (Early Prototype)
Hey!
Iβm excited to share the very first prototype version of Bloomstreat, marked as version 0.2.8.
This is a very early stage of development, released mainly for testing basic systems and gathering initial feedback.
β οΈ What you should know:
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This is a prototype β many features are disabled, incomplete, or hidden.
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There is currently no music or sound, although some audio files may already exist in the project.
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This version may contain bugs and might not work properly on all devices.
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The UI, graphics, and animations are largely temporary or in testing stages.
β Whatβs new in v0.2.8:
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πΉ Unit clicking β the core mechanic of interacting with objects has been implemented.
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π° Earning system β the first version of the resource generation mechanic is in place (e.g., clicking to earn).
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β¬οΈ Upgrades β basic upgrade mechanics are now functional for certain game elements.
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π§© Game modes structure β initial framework for multiple game modes has been added. Some modes are currently hidden or unavailable as they are still in development.
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π Shop bug fixes β issues related to purchases (e.g., repeated purchases or lack of response) have been resolved.
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πΎ Save system fixes β the base saving mechanism has been improved.
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ποΈ New animations β test animations were added, including click feedback and interaction visuals.
π¬ Your feedback matters!
This is just the beginning β so every suggestion, idea, or bug report is incredibly valuable.
If youβve noticed something strange, have a cool idea, or just want to share your thoughts β feel free to reach out!
Thanks for testing Bloomstreat at this early stage.
Together, we can shape this game into something truly special. β€οΈ
Files
Get Cosmos Cliker : new era
Cosmos Cliker : new era
#cliker #cosmos #stellar-Evolution #space-simulator #singleplayer #endgame_combat #relaxing
Status | Prototype |
Author | ctrl-F-orge |
Genre | Puzzle, Simulation |
Tags | 2D, Clicker, Indie, No AI, Retro, Singleplayer |
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